MASTER GAME DESIGN WITH UNREAL ENGINE FROM CONCEPT TO PLAYABLE EXPERIENCE!

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Game Design

COURSE OVERVIEW.

This program provides a comprehensive, hands-on introduction to game design using Unreal Engine, suitable for all skill levels. Aspiring game developers and artists will learn core game design principles, from concept to interactive gameplay, including crafting compelling mechanics, designing captivating levels, and implementing intuitive UIs. A key focus is mastering Unreal Engine, including Blueprint visual scripting, empowering designers to create interactive elements without coding.

Learning Language: choose to learn in Arabic or English

Learning type: Hybrid (Online live classes/Labs + Pre-recorded material)

Duration: 6 months

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PROGRAM CURRICULUM.

 Module 1: Creative Design Module (3 Months)

The Creative Design module focuses on the art and theory of crafting compelling player experiences. Students will learn core game design principles, from concept and documentation to iterative development, exploring game mechanics, narrative, player psychology, and game loops. Level design skills will be developed, from greyboxing and layout to lighting and environment design within Unreal Engine, enabling the creation of immersive levels from concept to playable space.

The module also covers integrating visual and audio elements, including 3D models, animation, VFX, and SFX, to create rich game worlds. Finally, UX/UI design principles will be explored, emphasizing game theory, accessibility, and intuitive interface implementation within Unreal Engine to enhance player engagement.

Module 2: Interactivity (3 Months)

The Interactivity module focuses on the technical implementation of engaging gameplay. Learners will receive in-depth training on Unreal Engine's interface, features, and workflows, and be introduced to the Blueprint visual scripting system, enabling them to implement game mechanics, interactions, and logic without traditional coding. Building on this foundation, students will implement core gameplay elements, including player movement, character interactions, AI, and game logic, creating dynamic and responsive game worlds. The module culminates in hands-on project work, progressing to a capstone project where learners develop a polished game prototype.

Final Project:

You will have the opportunity to develop a self-chosen project, which will help you build your portfolio with guidance from the instructors through mentorship sessions. This project will provide you with real-world context, allowing you to learn how to address technical challenges and how to find solutions before entering the job market.

The detailed curriculum will be finalized and released soon!

Module 1: Creative Design Module (3 Months)

Month 1 – Foundations of Game Design & Player Experience

Week 1 – Introduction to Game Design & Unreal Engine

Week 2 – Core Game Design Principles

Week 3 – Player Psychology & Narrative Design

Week 4 – Game Concept Development

Month 2 – Level Design & World Building

Week 5 – Introduction to Level Design

Week 6 – Greyboxing & Layout in Unreal Engine

Week 7 – Environment Design Basics

Week 8 – Lighting & Atmosphere

Month 3 – Visual, Audio & UI Foundations

Week 9 – Integrating Assets & Visual Elements

Week 10 – Audio Design for Games

Week 11 – UX/UI Design for Games

Week 12 – UI Implementation & Module Project

MODULE 2 — Interactivity Module (3 Months)

Month 4 – Unreal Engine & Blueprint Foundations

Week 13 – Unreal Engine Deep Dive

Week 14 – Blueprint Visual Scripting Basics

Week 15 – Player Movement & Controls

Week 16 – Interaction Systems

Month 5 – Gameplay Systems & AI

Week 17 – Core Gameplay Mechanics

Week 18 – Enemy Design & AI Basics

Week 19 – Advanced Gameplay Logic

Week 20 – Game Polish & Optimization

Month 6 – Capstone Project & Portfolio Development

Week 21 – Final Project Planning

Week 22 – Final Project Production

Week 23 – Final Project Polish

Week 24 – Final Presentation & Portfolio

PROGRAM Learning Outcomes.

Design complete game experiences by applying professional game design principles, player psychology, and structured game loops.

Build playable levels in Unreal Engine from greybox to polished environment, with a strong focus on flow, pacing, and immersion.

Create interactive gameplay without coding using Unreal Engine’s Blueprint visual scripting system.

Implement core gameplay systems including player controls, interactions, UI, basic AI, and progression mechanics.

Develop a polished game prototype through iterative testing, optimization, and real-world production workflows.

Graduate with a portfolio-ready capstone project that demonstrates your creative vision and technical skills to studios and employers.

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LEARN METHOD.

NOETA's holistic education fosters deep understanding and practical skills through a unique learning cycle integrating theory, demos, and hands-on projects, delivered via a flexible hybrid model.

This comprehensive learning cycle is powered by our Hybrid Learning Model, which combines the best of both worlds:

Live Instruction: Engage in real-time sessions with expert instructors, ask questions as concepts are introduced, receive immediate feedback, and take part in interactive discussions that clarify complex topics and connect theory to practical use.

Live Lab Sessions: Move from theory to execution through dedicated hands-on lab sessions. During these labs, learners work directly on their projects while instructors provide close guidance, live feedback, and targeted corrections. This environment mirrors a professional studio setting, allowing participants to troubleshoot issues, refine their work, and develop problem-solving skills with expert support at every stage.

Pre-recorded Materials: Benefit from a rich library of on-demand content designed to complement live sessions. Revisit key concepts, rewatch step-by-step demonstrations, and reinforce your learning at your own pace—anytime, anywhere—ensuring no detail is missed and mastery is achieved.

Frequently Asked Questions

  • Yes! Students interested in taking courses, may benefit from a conversation with an Admissions Advisor. Advisors can help you choose courses that are designed to meet your specific goals, taking into consideration your current skill level, weekly schedule, timeline, and budget. If you'd like help choosing courses, please contact us.

  • Courses will generally span 24 weeks in length, meeting twice per week on a scheduled day and time. Some courses may be offered in a variety of schedule formats. Please check the course schedule for course schedule information.

  • Yes. NOETA’s courses are High-level, for-credit classes. These courses include classwork, homework, and grades.

  • If you are unable to attend a class session, simply notify your instructor. Absences may not exceed 30% of the total course time. Students who do not maintain 70% attendance may receive an unsatisfactory grade.

  • Each class session is scheduled within a 2-hour block. A class will typically consist of homework review, a short Q&A session, and lecture.

  • Due to the advanced nature of our curriculum and high volume of coursework, it is recommended that full-time students focus primarily on their studies while attending.

  • You should expect to spend 9 to 10 hours a week on online-class coursework and homework, per class.

  • NOETA is sensitive to the fact that a great deal of information is given in course lectures. Students are encouraged to audio record lectures with instructor permission only, but please note that students must not film lectures, either with a camera or their cell phones, under any circumstances.

Still have questions? Take a look at the FAQ or reach out anytime. If you’re feeling ready, go ahead and apply.

Contact Us!